Session 10 (9 June 2023)
Location: Dal Hallen, the tidally locked mainworld orbiting the red main sequence star Gurada (Far Home 1428)
Date: 090-5600
Time: 0600
Travellers: Dr Jaxxon Fomstep (ship's doctor), Torka Jax (security officer), and Jacobe Kyman (ship's pilot)
Rising early from a good night's rest chez Momma Jax, you make your way to the private hangar at the airfield where your transportation awaits. Dr Fomstep, having spent the previous evening preparing a medkit with supplies tailored to the environment you will be entering, joins you there. An advanced fixed-wing jet aircraft, modified to withstand conditions in the day zone and fitted with gravitics for intertial dampening and VTOL, awaits. The pilot, a wiry nervous fellow, greets you professionally but neither asks your names nor offers his. He shows you where the gear you requested — ablat-coated hostile environment vacc suits, sensing devices, a laser saw, and weapons — is laid out: the results of your inspection suggest that your patron has spared no expense and is clearly not cutting corners. They must want those artefacts badly. Within an hour, you are away.
You spend an hour slowly suiting up and making final checks, then buckle in for the final half-hour as the jet struggles through the atmospheric turbulence that is typical of the border between the day and twilight zones. As you approach, the pilot reminds you: he will return in three hours on the dot. You must be ready, as he cannot risk waiting long. You are set down in a rocky, blasted landscape with strange geological formations and highly accidented terrain. The pilot points out the large circular mound, about 80 metres in diameter, that is the Cha Qu site. On its southwestern edge you can see a dark blot on its flank: an area where the rock has crumbled away, revealing an entrance.
Approaching the Cha Qu mound |
You enter cautiously, your lights illuminating the dim interior. You see dark grey-green walls and ceilings made of a hard synthetic material, a floor strewn with sand and dirt blown in from outside, and, at the far end, an exit blocked by some kind of barrier: a door? It's not made of the same material as the walls; instead, it's gel-like and semi-translucent. You prod it with a tool, then a foot: it's like a denser, stronger form of Jell-O. Emboldened, you push your way through the 30 cm-thick "door" and find yourselves in a rectangular chamber with two exits. The interior space seems appropriate for human-sized creatures. No sand has made it past the barrier and the temperature here is a relatively comfortable 36℃. The atmosphere is breathable. The place seems quite empty: on almost every wall you see shallow grooves and alcoves, empty sockets, small indentations, hooks and brackets: once this space may have been chock-a-block with machines and devices, but if so they have long been removed. It seems like a space that has been evacuated or decommissioned, not looted or despoiled.
Exploring the interior of the Cha Qu mound. |
Image credits: "Red Planet" by eddie-mendoza on deviantart.com.
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